Video games - introduction
Invention of video games
The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research or just for fun. At M.I.T. in the 1960s, professors and students played games such as 3D tic-tac-toe and Moon Landing.
Video gaming did not reach mainstream popularity until the 1970s and 1980s, when arcade and consoles were introduced.
Video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world.
Japanese Arcade Boom
Video gaming in Japan is a major industry. Japanese game development is often identified with the golden age of video games, including Nintendo.Both space invaders and Pac man were Japanese.
Example: Sega Games Co., Ltd.[a] is a Japanese multinational video game developer and publisher headquartered in Shinagawa, Tokyo.
American Arcade Boom
'The golden age' was a time of great technical and design creativity and design creativity in arcade games. The era saw the rapid spread of video arcades across North America, Europe and Asia.
The number of video games in North America doubled between 1980 and 1982.
The market was very competitive; the average life span of an arcade game was four to six months.
Many other arcade games during the golden age also had hardware unit sales at least in the tens of thousands, including Ms. Pac-Man with over 115,000 units, Asteroids with 70,000.
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